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Photoshop

Course

AI Video Editing

The AI Video Editing programme develops creative and technical skills in AI-assisted storytelling, writing, ideation and visual design. Learners study lighting, colour, typography and editing principles, create digital assets, and practise video editing and direction. A portfolio showcases industry-relevant work, preparing learners for video editing and digital content creation careers.

Course

Advanced Program in Game Art and Design

This course introduces the principles of game art and design, from brainstorming concepts and building engaging worlds to creating characters, environments and visual assets. Students explore colour, composition, storytelling, user experience and level design while learning industry tools and workflows. Through practical projects, they develop a portfolio and the skills for collaborative game development.

Course

Advanced Program in Game Art and Design with Specialization

This advanced program develops the creative and technical skills needed to build compelling game worlds and experiences. Explore concept art, character and environment design, 3D modelling, animation, game design principles and industry-standard tools. With a focused specialization, practical projects and portfolio development, prepare for opportunities across game art, design and interactive media.

Course

AI Motion Graphics and Design

The AI Motion Graphics and Design program develops skills in design, visual storytelling, storyboarding, typography, colour, video editing and motion graphics. Learners create digital content using AI-assisted visuals, video direction, open-source workflows and 3D tools. Industry-relevant portfolio projects prepare them for opportunities in advertising, social media and digital content production.

Course

Advanced Digital Graphics and Animation with Maya

This programme develops digital media and Maya production skills through two stages. Students first study visual storytelling, colour, character design, image editing, sound, video and motion graphics. They then build three dimensional assets, apply textures, illuminate scenes, create character rigs and animate, completing a portfolio and preparing for creative careers.

Course

Advanced Program in VFX Compositing and Editing

This programme concentrates on combining visual effects with edited footage. Students learn cinematography, colour, image creation, video editing, sound and motion graphics before studying Nuke compositing, Silhouette rotoscoping and colour grading. Portfolio work and career preparation conclude the pathway, connecting creative foundations with the technical stages of cinematic post production.

Course

Advanced Program in Game Design

This programme covers game art and design across mobile and video game workflows. Learners study production documents, visual development, interface design and animation before building mobile assets and Unity projects. The advanced stage develops Maya assets, sculpting, materials and Unreal levels, with portfolio projects connecting each pathway to practical production.

Course

Trinity

Trinity combines digital art, animation, visual effects and game development within one programme. Students progress through design, media production, modelling, surfaces and character animation before exploring Unreal cinematics, procedural effects and compositing. The final pathway develops interactive game systems, interfaces and audio, bringing training together through portfolio and demonstration projects.

Course

Next-Gen Graphic and Visual Design

This programme combines visual communication fundamentals with digital design practice. Students study colour, typography, copyright, ethics, interface principles and design thinking while producing images, vector illustrations and publishing layouts. Social content, product visualisation, branding and wireframing extend the pathway, which ends with a portfolio demonstrating the published range of skills.

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