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Houdini

Course

Trinity

Trinity combines digital art, animation, visual effects and game development within one programme. Students progress through design, media production, modelling, surfaces and character animation before exploring Unreal cinematics, procedural effects and compositing. The final pathway develops interactive game systems, interfaces and audio, bringing training together through portfolio and demonstration projects.

Course

Master in Houdini

Learn procedural 3D modelling, simulations and visual effects using Houdini. Create realistic fire, smoke, water, destruction and particle effects for films, games and animation.

Course

Advanced Program in Animation and VFX

This programme connects creative media production with three dimensional animation and visual effects. Learners study cinematography, design, editing, sound and motion graphics before creating assets, textures, lighting, rigs and animation in Maya. Advanced work covers simulations, Houdini effects, rotoscoping, tracking and Nuke compositing, ending with portfolio development and career preparation.

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