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Blender

Course

Advanced Program in Game Art and Design with Specialization

This advanced program develops the creative and technical skills needed to build compelling game worlds and experiences. Explore concept art, character and environment design, 3D modelling, animation, game design principles and industry-standard tools. With a focused specialization, practical projects and portfolio development, prepare for opportunities across game art, design and interactive media.

Course

Master in Blender

The Master in Blender is an intensive, short-term course covering 3D modelling, animation and rendering. Through hands-on training, students learn Blender's interface, UV mapping, texturing, materials, shading, professional lighting, character animation and post-processing. The programme develops practical, portfolio-ready skills for careers in game development, animation, visual effects and architectural visualisation.

Course

Advanced Program in Game Design

This programme covers game art and design across mobile and video game workflows. Learners study production documents, visual development, interface design and animation before building mobile assets and Unity projects. The advanced stage develops Maya assets, sculpting, materials and Unreal levels, with portfolio projects connecting each pathway to practical production.

Course

B.Voc Degree

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