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Course

Advanced Program in Game Art and Design

This course introduces the principles of game art and design, from brainstorming concepts and building engaging worlds to creating characters, environments and visual assets. Students explore colour, composition, storytelling, user experience and level design while learning industry tools and workflows. Through practical projects, they develop a portfolio and the skills for collaborative game development.

Course

Advanced Program in Game Art and Design with Specialization

This advanced program develops the creative and technical skills needed to build compelling game worlds and experiences. Explore concept art, character and environment design, 3D modelling, animation, game design principles and industry-standard tools. With a focused specialization, practical projects and portfolio development, prepare for opportunities across game art, design and interactive media.

Course

Advanced Program in Game Design

This programme covers game art and design across mobile and video game workflows. Learners study production documents, visual development, interface design and animation before building mobile assets and Unity projects. The advanced stage develops Maya assets, sculpting, materials and Unreal levels, with portfolio projects connecting each pathway to practical production.

Course

Trinity

Trinity combines digital art, animation, visual effects and game development within one programme. Students progress through design, media production, modelling, surfaces and character animation before exploring Unreal cinematics, procedural effects and compositing. The final pathway develops interactive game systems, interfaces and audio, bringing training together through portfolio and demonstration projects.

Course

Next-Gen Visual Design and Motion Graphics

This programme combines visual design with animated media production. Learners study communication, cinematography, typography, colour and ethics before creating illustrations, images and social content. Further modules cover two dimensional motion, video editing, sound, After Effects graphics, colour grading and AI content, supported by portfolio development and preparation for creative work.

Course

Master in 2D Animation

The Master in 2D Animation programme builds essential skills in professional animation, covering animation history and principles, cinematography, character design and storyboarding. Students use Adobe Animate, Photoshop, Premiere Pro and Audition while learning visual design, colour theory and sound integration, and finish with a professional animation portfolio.

Course

Advanced Program in Animation with Unreal Engine

This programme combines visual design, animation and real time filmmaking. Students progress from illustration, storyboarding and media editing to Maya modelling, sculpting, surface creation and character animation. The final term introduces virtual production, Unreal cinematics and MetaHuman characters, supported by portfolio projects and preparation for creative careers in digital production.

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